Our 3 winners
Colour Blind Watch
Hamish Lane, aged 10
St Vincent's Primary School, QLD
A colour detection sensor that identifies all colours for those who are colour blind.
Anthony Foong, aged 11
Beecroft Public School, NSW
A watch that identifies when someone is in anaphylactic shock which can swiftly self-inject lifesaving medication and alert.
Charlie Johnstone, aged 14
Canterbury College, QLD
A durable and portable granular furnace dual processor that re-purposes plastic PET bottles into 3D printer spools for the growing 3D printer industry to reuse.
Finalists: Years 3 & 4
Christy Davy, aged 9
St Andrews Catholic Primary, QLD
A device to monitor and encourage teeth cleaning habits with kids in a fun and engaging way.
Kirby Wright, aged 9
St James Primary School, NSW
Edible chocolate slime to disguise unpleasant medication and allow for easier swallowing.
Sophie Barling, aged 9
St Bernard's Primary School, NSW
A digital attachment to lunch boxes that monitors nutritional food value and intake to encourage healthier options.
Finalists: Years 5 & 6
Find A Friend
Indy Jackson, aged 11
Picton Public School, NSW
An electronic system to help identify children who want someone to play with, to help all kids feel comfortable and welcome in the school yard.
Composting Hot Shower Machine
Mikalah Strickling, aged 11
Green Point Christian Collgege, NSW
A composting machine that generates hot water from breaking down of food scraps.
Polution Solution Compost Bin
Olive Forbes, aged 11
Iona Presentation College - Junior School, WA
Using wax moth larvae to breakdown plastic, helping to reduce plastic pollution.
Finalists: Years 7 & 8
William Newman, aged 13
The Springfield Anglican College, QLD
A camera at the front and back of cars, connected to an app to record tailgaters and alert authorities.
Zali Munday, aged 14
Burnie High School, TAS
A robotic wheelie bin with in-built sensors to navigate to, and from, the curb, and in-built scales to provide councils with rubbish collection data.
Autism Tracker Watch
Isaac Force, aged 12
A device designed to help support kids with autism, and their parents, by digitally enhancing visual and verbal communication.